Rifts: The Garnet Town Gambit Adventure and Game Master's Screen
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A small town is caught in the middle between different groups wanting to exploit the region. Heroes of the Tomorrow Legion arrive just in time to make a difference in this settlement's future. But first, the Legionnaires have to deal with various threats that could wipe this town off the map!
This book requires the Savage Worlds core rules, Rifts®: The Tomorrow Legion Player's Guide, and Rifts®: Game Master's Handbook to play. Rifts® and Megaverse® are Registered Trademarks of Palladium Books, Inc. All character names and likenesses are copyright and trademarks owned by Palladium Books, Inc. and used under license.
A MEGAVERSE® GONE MAD!
Unpredictable holes in the very fabric of space and time open the way to countless creatures, beings, and dangers. Whatever you imagine—whatever you fear—it’s somewhere on this war-and-chaos ravaged world. Prepare yourself for a railgun-shredding, mega-powered magic flinging journey into a post-POST-apocalyptic world where supernatural horrors vie with technological empires for mastery of the world!
Savage Rifts® brings the incredibly popular world of Palladium Books’ Rifts® to the award-winning Savage Worlds system by Pinnacle Entertainment Group. It requires the Savage Worlds core rules to play.
Rifts® and Megaverse® are Registered Trademarks of Palladium Books, Inc. All character names and likenesses are copyright and trademarks owned by Palladium Books, Inc. and used under license.